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Tom Chatfield
Fun Inc
Chatfield describes the history of video games and the huge amount of money they now involve - now a bestselling game costs at least as much as a blockbuster movie to produce. He goes on to look at what this money is spent on - the quest for a immersive environment. Of course there has been much criticism of video games, but Chatfield argues that much of this is misguided - only one of the 20 bsetselling console games involves real-world violence. Games are becoming ever more social, and the strange thing is that people are more than willing to do things in a game which they would consider to be onerous tasks in any other context, so the divide between gameplay and 'real' work is getting ever more blurred.
What I liked about the book was that Chatfield is clearly a gaming insider - he isn't just writing about what other people do - but is also able to take a wider view of the place of games in our society. I found it a fun read and would recommend it to anyone wanting to find out about what is becoming an ever more important part of people's lives.